XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Rushwolf Concept/Sketchwork

05-13-2006, 07:20 AM
I am Rushwolf, aka Earl Sharp. An apsiring concept artist!

I'd enjoy some feedback and some good solid critiques on my work as I progress. Most of what I will be posting will be related to my current project for graduation. The working title is simply "Demon".

My project: A 45 sec - 130 sec. Demo reel showing a Demon character interacting with a science fiction solider type character. (interaction = hurting with weapons and claws).

Right now I am in the proproduction phase of my project. Concept art, storyboards, etc. I'd like my models to turn out spiffy so my plan here is to vastly improve concept art skills over the next couple months.

Here are some early concepts for starters...

I was trying to get a feel for his anatomy or body in this one. Still far off. Need something more creative, yet still biped and able to be put into 3d.

Concepts for his head 1.

Concepts for his head 2.

Thumbnails for the Hunter's suit. I am leaning toward the hospillater feel of one with better structure. I have some stuff in my sketchbook that I need to paint.

05-13-2006, 12:49 PM
For his head I personally like number 5 best. It's a solid and scary shape, and still has some balance that we can recognise despite the really weird features.

Grea stuff, very original. :thumbsup:

05-13-2006, 12:53 PM
Thanks for the input!

05-13-2006, 02:06 PM
I like the idea of a futuristic hospitaller, really cool. I also like head 5 but I like the horns of head 2. The sketch style is cool as well.

Keep it up!:thumbsup:

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05-13-2006, 02:06 PM
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