View Full Version : Weird artifacts in max with GeForce 4

01 January 2003, 07:41 PM
I just installed my new GeForce 4 Ti4600 video card. Now, for some reason, when I open max I get a weird artifact in the viewport. It seems like in the lower right corner of the VP there is an area where i get a sort of "ghosting" effect. It's a small section of the screen and when I navigate around the scene it seems to not update with the rest of the viewport. It's really odd, and I didn't have this issue with my old GeForce 3. Has anyone else run into this problem? Is there a fix for it?

01 January 2003, 07:46 PM
What driver version?

Sometimes ghosting is caused by dual planes conflicts. Try turning dual planes on/off, either in the nvidia ogl control panel, or within 3dsmax preferences.

01 January 2003, 08:20 PM
The display driver version is i tried turning off dual planes in both the Open GL settings and in Max's viewports settings, but no luck. Any other advice?

01 January 2003, 09:47 PM
Try a newer driver. 41.09 is the latest.

01 January 2003, 09:52 PM
Thanx Greg. Problem solved.

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