Are the arms a solid mesh - is this why your using bones? If not and each part of the arm is a seperate mesh, i.e upper arm /lower arm. You can just parent them lower arm > upper arm> body.
If its using the bone do the same, just parent the father of the children to the body ie. "link it"
How exactly do you want to rig this robot? IK? FK? both? With rigid seperate part meshes alot of the time you dont need any bones whatsoever - but rather clever constraints, ik and so forth.
05 May 2006, 04:02 AM
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