View Full Version : Spider Key Poses - Critique Needed

05 May 2006, 03:23 AM
Hello- I'd greatly appreciate any feedback on the key poses I have so far. It's a blocked out animation of a spider hanging onto a surface.



Shaded: (
right click, save as... 1meg

Constant: (
right click, save as... 1 meg

05 May 2006, 02:49 PM
looks cool so far, would put some more aniticipation on the legs that stretch out though. your getting a nice arch from the way it drops onto the block which will make it look cool when fully keyed.

good job :thumbsup: looking forward to seeing more

05 May 2006, 04:01 AM
Here's an update. The legs and such are still in constant mode, so I hope they aren't too distracting.
1.6 megs

05 May 2006, 02:48 AM
pretty nice mate... im intriguied...what modeller u using for this? Maya? Max?...

05 May 2006, 12:50 AM
Hey musdogg- It's softimage XSI. I turned off the geometry approximation so the individual facets could be seen... not for any reason in particular..

EDIT: another update... fixed some of the body movement.

CGTalk Moderation
05 May 2006, 12:50 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.