im try to create environment by apply shader to
the deafult pass,wut i did is that:
in the render tree node-->environment-->more
and i choose legacy day,and connect it to the
environment input of the scene material node
then from the render toll bar i go pass-edit- current
i select environment shader tab and click add
now i select the legacy day shader click ok and..
this wut i got.."this is an invalid preset type,please select a shader preset" am im doing something wrong??