View Full Version : Distant Castle - Uh first DMP? D:
04 April 2006, 07:34 AM
I don't really post much here except for asking questions, so, uh, hi.
Total time taken about 2 ~ 3 hours in Photoshop, incuding time spent searching for source imagery. Yes I know I didn't do very nice selections for some of the pictures, I didn't want to take too long. Thought about adding a stream in the middle of the valley area, but decided it wouldn't fit with the deserted, barren theme.
The fullsize image is HDV 1920x1080, too big to post here. So this is 1024x768.
As this is my first ever DMP, C&C would be welcome. :)
Source images were all from Google. If you want to see them...
(Some of the images were not used. E.g. the statue.)
A little bit of lighting changes here and there.
05 May 2006, 08:33 PM
sonictk your concept is good, but I think you are having some problems with image comosition, , it is really distracting , you have so much contrast , that makes the image a little bit problematic, you don't know what to see , you need elements that will lead the viewer to the focal point in this case the castle, I suggest that you study this cool composition tutorial here at cgtalk
those tutorials will help , you have good technique, and you know how light works, I think with a better composition it will look awesome
05 May 2006, 08:41 AM
I intended for the castle window to draw the viewer's attention, as it is the single exposed light source in the picture, then draw the viewer's attention to the two rocks below as they have a slightly different hue to the rest of the desert landscape, but I guess it didn't turn out very nicely.
Thanks for the tips, though. :)
05 May 2006, 10:42 PM
I think that is possibly the darkest picture that I have ever seen in my life. It's as if you went to the location on earth with the most shade, and used really high speed film, so every shadow was a dark spot, and every light spot was burned into the film.
Definitely only make one or maybe two highlights or spots that you want a focus on and keep the colors and contrast muted up until that point. Every point of contrast is a point of focus for your eye, so essentially you confuse the eye with so many high contrast high color points. Always remember when making a composition or painting, KISS. Keep It Simple Stupid.
05 May 2006, 10:42 PM
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