View Full Version : Mirror Skin Weights in Maya 7

04 April 2006, 01:11 PM
Is it possible to mirror the skinweights of a character, rigged in Maya 7?

Im rigging this human character, and thought if it was possible - since the character and the rig is mirrored so that both sides of these are identical...

anyways - if anyone knows if this is possible it would be a great help to me...


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04 April 2006, 01:11 PM
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