View Full Version : Animated Displace Maps?

04 April 2006, 03:15 PM
Hi there,
I was wondering how could i create a realtion between displace maps and morph/skinmorph or something similar in the way that when I animate lets say a face into another target with a morph, the displace map that the face is using it changes too into another map with wrinkles for that morph etc...? Any idea/suggestions? thanks a bunch!

BTW, im using 3dsmax

04 April 2006, 07:23 PM
I want to do the same kind of thing but for this:

It depend on wich renderer you used but you can use a Morpher shader, it's let's you do this with morpher, not with skin moprh. but for skin moprh you can add a constraint... i'm not a pro with this but I know it's possible.

Let me know if you have problem with that.

Good luck!

04 April 2006, 02:59 AM
If you use MAX, may be you can use several Mix Map, wire their Mix Amount to the Morpher's morph amount.

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04 April 2006, 02:59 AM
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