View Full Version : Lighting using third party renderer


atanusfx
04 April 2006, 01:46 PM
:bounce: HI this is Atanu from india. I am posting my stuffs. Infact mostly I use mental ray3.4 and Autodesk 3d studio max7. frends are most welcome to this forum with mental ray lighting related stuffs. Thanks to www.cgsociety.org (http://www.cgsociety.org).



http://atanuroy.cgsociety.org/gallery/346050

Check this. My first post. No texture map has been used except light projection map. Mainly wanted to create a depressed mood using lights. Yes I used Mental ray for rendering and After effects for simple tonal change. Depth of field was given in 3D itself.
Hope you will like this. Thank you.

Rens
04 April 2006, 07:17 PM
Hi. Try blurring the projected image a bit. The branches look too sharp IMO.

atanusfx
04 April 2006, 02:27 AM
:bounce: hi i have made the shadow softer than earlier, also added cloth hanging, bush.

gdimmrt
04 April 2006, 07:39 PM
Now you just got to add some fill lights to brighten up some spots. Right now it's pretty much all black.

CGTalk Moderation
04 April 2006, 07:39 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1