View Full Version : Mirroring skin weights across wrap deformers?

04 April 2006, 12:12 PM
Hi all,

I'm stuck, I have cut up a low res version of my character and used it as a wrap on my high res version. I've smooth bound the low res pieces to the rig and have weighted one half fine, but i can't seem to mirror the weights to the pieces on the other side, at the moment i'm having to try and match up by eye, its ok, but i know there must be another way... any ideas would be fantastic!



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04 April 2006, 12:12 PM
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