XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Hardcore Modeling Challenge: David (FULL BODY & SHADING)

04-23-2006, 10:27 AM
Hi modelers,

This is a greate idea for challenge becouse traditional sculpturing is base for good CG modeling, and this sculpture is good exercise for perception.

Here is my start, and I hope that I will find time for the challenge.

Good luck to all of you!


Rod Seffen
04-23-2006, 11:10 AM
That's a great head, but it would be nice if you would show more work in progress instead of coming in with a fully completed head.
Some cynical and untrusting people might suspect it had been done some time in the past.

The edges of the lips are too hard and sharp I think, and the eyes look a little too haggard and saggy, like he's had one too many hard drinking sessions. They look more worried + determined in the sculpture.

04-23-2006, 03:05 PM
it's a good head. I can't wait to see how you're going to tackle the hair.

04-23-2006, 05:09 PM
greate head - little diferences in the eyes and mouth - looks a little older then David - just my opinion,

04-30-2006, 02:55 PM
TWO WEEKS TO GO! (MAY 15th):Hardcore Modeling Challenge: THE DAVID! (http://forums.cgsociety.org/showthread.php?t=352022)
Just a reminder


05-08-2006, 03:10 PM

ONE WEEK TO GO :The Hardcore Modeling MINI-Challenge #1: The David (MAY 15th) (http://forums.cgsociety.org/showthread.php?t=354766)

ROBERTOS BULLHORN: Expanded RULES for the FINAL RENDER (http://forums.cgsociety.org/showthread.php?t=354104)


CGTalk Moderation
05-08-2006, 03:10 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.