View Full Version : filling a glass object ? best way?
12-26-2001, 12:03 PM
I've just made a glass object and now I want to fill it with something. But it isn't working quite well.
As you can see, the 'filling' comes through the object. Does anyone know a good way to do this?
Any crits on the object are welcome too :-)
Picture 01 (http://www.sixtyfour.nl/gallery/3d11.jpg)
Picture 02 (http://www.sixtyfour.nl/gallery/3d12.jpg)
12-26-2001, 05:57 PM
Usually I just duplicate a surface curve, edit it, and revolve it. I can't tell whether the interior of your object is symmetrical or not.... so i don't know if it will work.
I´m not really sure, but I guess boolean should do the trick
12-27-2001, 09:11 PM
Thanx guys,.. ! I figured it all out :)
I just got VRay today and tried it out on this glass object thing. Before Vray I used Brazil... so, I rendered in both to compare them... this is the result:
The Brazil render took almost 20 minutes. As far as I can recall, the VRay render took about 10 min.
Anyway,... crits and suggestions are still welcome :-)
01-13-2006, 01:26 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.