View Full Version : mophing skeletons

01 January 2003, 04:53 AM
I need to morph a short & fat character into another tall & thin, during an animation.
The models morph is ok... but, before bones & skinning!!!
The skeletons have same structure & number of bones.
But I canīt use blend shapes with Skeletons, right???

If somebody can help, Iīd appreciate.

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01 January 2006, 03:00 AM
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