View Full Version : constraints and light exclude


percy06
04 April 2006, 10:41 AM
need a realy super noob tut on these's as for some strange reason i can't apply one to anything. so super easy to follow help needed i know i must be missing somthing so easy but can't find it.

also i want one of my models to not be lit by a light and it want let me add it to the list i'll look at the manual and hope i have better luck than with constraints

richardjoly
04 April 2006, 03:12 PM
There you go Joe. I had to use Toolkit for I forgot my $&%# Key at the other place...
Whatever version you use, it should be the same.
http://www.rdn.qc.ca/eias/Exclusion_Set.jpg

As for the Constraint thing, what exactly are you trying to do?

Vizfizz
04 April 2006, 04:11 PM
Thank you Richard. Very nicely done.

percy06
04 April 2006, 10:20 PM
trying to constrain a bone to look at another one but can't do it cus i'm so lame or really tired form uni

Vizfizz
04 April 2006, 10:49 PM
Use auto look rather than aim and select the bone not the joint end... if you want to look at the base of the other joint.

percy06
04 April 2006, 09:46 PM
um ok this realy take the piss now i click and a cube or bone or any object then click then right click the item in the project window constraint editor.

now the editor has poped up it won't do anything i the drop-down menu has none and then only other thing i have is delete target wft why i'm i being soooooo lame. i know this is a simple thing but my dissertation has messed my head up and am now incapable of thinking plz help

richardjoly
04 April 2006, 11:55 PM
This should clarify the process if I got your question correctly.
http://www.rdn.qc.ca/eias/Auto-look-constraint.jpg

This is the resulting animation...
http://www.rdn.qc.ca/eias/Project constraint.mov

percy06
04 April 2006, 10:42 AM
lol i thought so i just missed this simplest thing you know the thing when you try to hard your boud to fail

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04 April 2006, 10:42 AM
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