This time I started right back in trying to make a human, the results were a little better this time, but I posted the model on forums and such and people put in very long lists of creative critisicms that overwhelmed me and I saw that I couldn't make anything good.
To make a long story short, I went on and off of 3d modeling throughout the course of 4 years and recently I just got lightwave as a new program because I figure the college i go to will probably make me work in either 3dsmax or lightwave, so I might as well learn a new program while I'm at it. I'm just hoping that I am able to create a good looking humanoid, I have tried a head but it didnt turn out so good, I was watching a video tutorial and 1/4 of the way through it I was just like what the heck, im just gonna finish the head how I want to do it, it doesnt look that hard. So i ended up messing up the model and I'm guessing have way too many polygons than needed and wasn't sure as to how to add details such as the lips or like the indent people have right above their lip leading to their nose, or part of the nose. This is before I discovered the band saw pro tool which I think would have helped me, because before I was selecting one polygon and using the knife tool where I needed it which messed up the polygons.
I am starting a body now without a tutorial (my goal is to create a muscular looking character, my friend who I have known since around 5 has inspired me, his first human was like a samurai, muscular and had a sword and such) so im trying without a tutorial, I have 2 ref pics, a front and side and they are scaled to fit eachother's height and such. I have the basic shape, I am just pondering as to how I will create the detailed muscles such as the abs and biceps and the calf muscles.
I guess I just needed to get that out, I feel as if I am the only person who has troubles with organic modeling, I don't know if I dont have an eye, or if Im just not cut out to be 3d modeling... 3d modeling is my only love though and would be so happy to do it as a job after college.
I can make other objects, like household appliances, landscapes, architecture etc fine, just organic modeling, specifically humans I just cant grasp as to how to do it, here are pictures of what I have so far on the character, any feedback as to how it is looking as far as polygons and how it is set up and such would be appreciated, and any tips on adding details to it I would really appreciate, thanks for reading this :)
If you want any more views or screenshots, let me know.
And thanks so much for those who spend the time to read this and give feedback.