View Full Version : GI/Caustics energy level

04 April 2006, 09:29 PM
Is there a particular reason why in 3Dmax there is not distinction between GI enegy level for a light and Caustics energy level?
Does anyone has any suggestion to adjust the balance between the two? Maybe a Photon emitter shader exists for that purpose?

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04 April 2006, 09:29 PM
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