I'm talking about the kind of hair you see in stuff like this :
I'll admit it's not the best sample in the world, but if I could model like this, I'd be gloriously happy. The alpha making isn't the tricky part. It's the making hair strands. I'm not used to doing things high-level from the start; everything I've ever done in 3D started simple and built up to complex. However, I can't seem to find any possible method for making hair without literally taking planes, dividing them, and editing each and every one one to look just right, vertex by vertex. I figure the girl in the first screen had like 30 or so such strands.
Is there any sort of method that makes this kind of modeling easier? Is there a trick to this I'm missing? Anyone have a video or anything of this type of hair modeling that'd make it at least easier to understand?
edit note : btw, I seriously apologize if someone provides a link in these forums for such a vid/tutorial. I spent about an hour looking for something of the sort and for the life of me, couldn't find anything.
Thanks in advance to anyone who can help.