edited question to:
i am trying to do a subway scene . my problem looks like this :
i am going for a twisted obscure light feeling,
but this setup with crap shader settings for the metal /aluminium for the train interior and bad lighting (3 omni lights with attenuation and raytraced shadows), is far off target.
im using blinn shaders with the diffuse map in shinyness and a normal map for bump
thanks upfront for any feedback
-recognize the train?