View Full Version : OpenGL anomaly in EIM with Geforce4MX and OS X 10.4.6

04 April 2006, 11:30 PM
Since updating to OS X 10.4.6, I am getting flashing screen anomalies in EIModeler while doing such things as drawing a rotation axis during a lathing operation or defining an extrusion. My setup is a Powermac "Quicksilver" Dual G4 1 GHz. Anybody who has the same setup please check if the same happens to him/her. Thank you.

04 April 2006, 11:37 PM
Er... scratch that: somehow mi Mac changed to 16 bit colour (it's been years since I last changed colour mode, so I didn't think to check before posting). Going back to Millions of colours made everything normal again. My bad (if possible, please someone delete this thread).

04 April 2006, 11:54 PM
Its not a bad thing to know... lots of users get hit with that little snafu.

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04 April 2006, 11:54 PM
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