View Full Version : execute mel script on scene change

04 April 2006, 05:28 PM
Hello everyone,

I'm wondering if it was possible to have a mel script execute as soon as anything of the scene has changed - this could be a change on a shader or even just the tumbling of the perspective camera.
Is such a thing possible? Such a functionionality could allow you to make scripts that have kind of a "live-functionality" that is decoupled from the timeline.

Many thanks!

04 April 2006, 07:40 PM
Look up "scriptJob".

04 April 2006, 07:46 PM
I don't have much experience with this command but you can do what you want with scriptJob. This command "attaches" a mel script to a predefined event (you can look the list of available events in the help).

hope this helps

04 April 2006, 08:38 PM
very nice!
Many thanks to both of you.
This helps alot!

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04 April 2006, 08:38 PM
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