XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Axis Challenge!

04-05-2006, 07:59 AM
Hi guys!

If you call the axis pointing down the bone "down"..
And your up axis "up"..
What do you call the remaining one??

Thanks :-)

04-05-2006, 06:14 PM
hmm....is this a vote?
I'd vote
-the axis that "points" is the 'aim' axis
-the up axis is up
-the remaining one is 'free'

04-05-2006, 09:54 PM
side or cross

04-05-2006, 10:36 PM
Side or cross is better.

04-06-2006, 05:12 PM
aim, up and side/cross. Exelent! :-) Thanks

Since I'm in such good compagny I should maybe elaborate on why I wanted to "know".

I did a ton of little procs that, put together, works like a version 1 of an autorigger etc. I allready use it in production, but need to expand it, to facilitate other joint orientations than x y z. (For example to align my tools to cMuscleSystem default orientation). Does anyone have ideas / experience of how to go about and implement that?


04-06-2006, 06:54 PM
You may want to grab the align procs out of my comet align script on my personal website...lets you as a user interactivel easily re-orient joints etc...it also has a built in "auto guess" align feature tho it doesn't always work the way you want...but I imagine you could use that as a starting point...


04-11-2006, 09:27 AM

I taped together three colored markers, to better wrap my head around how axis change. How they realign when one changes the other, in mirroing and such. Back to school boy!

B.t.w. Cross made the most sence to me.


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