View Full Version : The Journey Begins Challenge (3D) Entry: Cori Bucklin
04 April 2006, 07:17 AM
Cori Bucklin is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=11337)
Latest Update: Final Image: Metamorphosis Into Madness
04 April 2006, 07:25 AM
Though they may have existed here on earth for millions of years, I only recently saw an authentic image of naked mole rat for myself. Naturally, the first thing I thought of was how they would get along Martian space serpants.
Like most species, I decided, probably not so well.
Note the crude, clunkiness of the concept drawing. As if the artist himself were a naked mole rat, struggling with the concept of pencil and paper for the first time.
Onto the next step then.
04 April 2006, 07:30 AM
HAHA! Nice humor.
I love the concept even tho the journey is hard for me to find.
04 April 2006, 07:52 AM
I've been thinking if I were an alien, I'd be one that had the head of a fish, and the body of an astronaut, and I'd probably crash my spaceship right in the middle of the stinking ocean, and some pufferfish fish would swim up in my face and just stare at me like I has something stuck in my teeth or my gills were too small or somethin'.
Or maybe it was just a fish that was really good at art and knew I was asking for trouble when I done showed him my concept sketch of my floating in the drink.
In any event, that's my sketch and I hope nobody's pufferfish gets too angry for me showing it.
When it's all said and done, I think I'd rather be a naked mole rat.
That's cool, man. the journey is a bit convoluted for me as well, but I suppose it could be just the mole running away from being eaten by a voracious predator who just won't stop until the last mole rat is swallered. Sort of like a decrepit slasher movie from the 80's thrown back in time to the 1950's scifi scene, then excommunicated to the stone age were the audience is just barely sophisticated enough to hate it.
Anyway Now, for phase two.
04 April 2006, 08:43 AM
I like how you have meta-connected the the concept drawings.
I see the journey coming to live in sketch #2.
Fantastic colouring and very saturated (not overdone) with atmosphere.
Keeping an eye out on a stick for the proces.
04 April 2006, 09:04 AM
Ha-ha, it's nice idea! Deep fishes are really increatable creatures!
04 April 2006, 09:20 AM
Cori, thank for compliments :)
I wanna show my deep fish to you :
Best regards. Olga
04 April 2006, 03:26 PM
Thanks for posting on my challenge or I might have missed this incredibly cool image!
Not only are you a funny guy, you're obviously very sensitive too. Worrying about the feelings of pufferfish and all. Can you imagine being a teenage pufferfish with everyone trying to get you inflate? Brrrrr.
04 April 2006, 05:54 PM
HI there Cori, very nice sketch, very funny, I like the overall color for the pufferfish theme too, I still donīt know for wich concept are you going for, both of them look very promising and amusing, I am not sure how concept related are this, but sure it looks great...
04 April 2006, 02:19 AM
Taking elements from the first concept sketch, and colors from the second, I modeled a moment where a pair of two headed dino astronauts argue over where they parked their shuttle.
Not being able to remember or, ultimately, find where something is parked, of course, is yet one more theory of extinction.
04 April 2006, 02:34 AM
Thank you for showing me the way to better Angel Fish! Your Deep Sea image is extremely inspiring, and gives me a great place to start fishing for good forms. :bowdown:
:scream: :beer: :) I believe pufferfish spend their whole adolescence in a state of perpetual inflation. Their biggest problem is trying to deflate. :beer:
Thanks! And I agree that everything thusfar is completely vague and befuddling as far as trying to depict the first steps of a journey. But, having joined late, I'm desparate to finish an image, no matter how vague and inappropriate. :beer:
Now, onto modeling something else. Perhaps, in the end, everything will unite into a journey spanning the deepest waters and across the most sulfurous skies.
Or, it'll just be another head scratcher. Either way. :p
04 April 2006, 08:36 AM
Some more ZBrush serpent modeling. Phase One of the skin texture. I'm determined to use this mug, though, now that it's only a neck and head, I'll need to stick into some sort of suit to avoid messing around with connecting it to a spine with unsightly seams.
04 April 2006, 09:42 PM
Now adding details, refining the overall mass . . . blah blah blah. Whooptie Whoop. I need to spend my time more productively.
Scales obviously still need lots of freakin' work, but here's where I'm at.
Now to come up with a better concept to fit this head into.
04 April 2006, 06:19 PM
To some folks, butterflies are tasty. So tasty, in fact, they decide to become Lepidopterists, just as an excuse to spend all day chasing snacks.
This then, is my concept sketch, and a place to put that lousy lizard head.
04 April 2006, 10:20 PM
So anyway, I emerge from my caccoon, and WHAMO! Some homocidal Lizard jumps up in my face screaming EEENIE WA WA! and starts poking his tail at me.
Rather than spend the rest of my metomorphosis on the end of barbed spine, I pirouette deeper into the thorns, agitating my predator further.
This, then, is the life of a newborn butterfly, wishing desparately to caccoon back into a catapillar.
04 April 2006, 08:35 AM
I have missed this post until now, sorry about that.
This is very cool. You have a great imagination and the modelling skills to back it up - Lovely work.
Can't wait to see more!
05 May 2006, 05:23 PM
Hey Ravi kool stuff! I didn't know you were in. As usual very funky stuff. The serpent head looks great. I hope you are still working on your entry?
05 May 2006, 10:49 PM
So, with 10 days remaining, I figure, I better start posting some updates.
In this ugly bugger, we see a headless figure with a prehensile tail, built with ZSpheres and pushed, pulled, pinched and slapped into a lizardish volume.
05 May 2006, 10:50 PM
So, with 10 days remaining, I figure, I better start posting some updates and say things over and over again, in the hopes that the accumulation of familiar phrases will actually clog the quantum universe and slow the passage of time.
In this ugly bugger, we see an insectoidish figure, built with ZSpheres and pushed, pulled, pinched and slapped into a butterflyish volume.
We also see something else, though I suppose we'll never know what it is.
05 May 2006, 10:53 PM
In this ugly bugger, we see the head for the headless figure. First thing I modeled for this competition, i dare say. Hmphh. Toothy, insectoid-eating figure, built with ZSpheres and pushed, pulled, pinched and slapped into a carnivorous volume with a tongue done in a likewise manner.
05 May 2006, 10:58 PM
Here I pause to say thank you to the two diligent members who graciously gave me encouragement about a month ago, and I, being me, just noticed. Thank you Womgoose and soapy. Your kindness makes me feel like a round, bouncy, squishy toy.
05 May 2006, 10:59 PM
So, with 10 days remaining, I go freakin' mad and repeat myself with gusto . . .
In this ugly bugger, we see a creepy crawly glow worm form. Dopey little vermin. Fat, stupid, lazy pestulance, built with ZSpheres and pushed, pulled, pinched and slapped into a stupified volume then posed in a variety of unerotic positions.
05 May 2006, 12:06 AM
Here we see some form of vegetation for the lizard, catipllars, and butterfly to infest.
Again, everything starts with ZSpheres. The vines were taken into LightWave to Rail Extrude and Magic Bevel the thorns. Everything else stayed put in ZBrush.
The Leaves are resistant to, but taste curiously like guana, incase anyone asks.
05 May 2006, 12:19 AM
Here we see everyone playing together for the first time. Since rendering in Best mode in ZBrush takes a weee bit longer than Fast mode, I'll post the fast version first, just for comparison.
Hopefully the Best render won't be quite as ugly. If it is, I'll eat pupae.
05 May 2006, 12:51 AM
Oh this is a hoot. Can't wait to see it completed. With the lack of depth, it's difficult to parse out your characters. I'm hoping the better render will remedy that.
05 May 2006, 02:36 AM
While I wait for the Best render, here's a goofy tutorial on creating a single layer eyeball texture inside ZBrush.
Hopefully it makes sense. If it doesn't, blame the thin ozone layer, or comets, or tomato bugs, or crustaceans, as they never write good tutorials either.
05 May 2006, 05:16 AM
While the Best render includes fog and a tiny Depth of feild, perhaps now the butterfly and it's ripe, blooming pupae are too dark.
Could be just me, but there needs to be some bug juice or slime quivering in the wind.
And maybe everything is too blue.
And the catipillars antennae are too smooth.
Still more to do.
But first, time to yawn, and inadvertantly swallow a moth.
05 May 2006, 10:48 AM
Wow, now it really is starting to pop! :thumbsup: Actually, I have a question... what is to be the focal point here? Right now, you have a lot going on without any one thing as the focus. Just a suggestion to evaluate that. I think the pupae is absolutely beautifully done. Overall, it's really silly and lovely. :thumbsup:
And thanks for the eye tut! Those are always welcome.
05 May 2006, 07:44 PM
So I brighten the wings on the butterfly, and add some drool to the lizard, along with a few faint rays of light.
I also scratch a mosquito bite, though it isn't appearent in the upload.
05 May 2006, 07:48 PM
Hahahaha. This is just crazy! I love the leaping lizard and that noise you gave him. Although that's not in the image.
05 May 2006, 08:00 PM
Many thanks for your input. Originally, I had intended the focal point to be the lizard. Then I modeled a butterfly, and thouht, dangnumit, there it is. Then I made some catipllars and thought those were it.
Ultimately, I guess, the focal point works best here if its all over the place (to enhance to feeling of madness and an epic environment).
That said, I think now that the butterfly wings are brighter, they win the focal point battle, with the little catipllar in the middle a close second.
Again, thanks for the critique.
The scales were attacked by a vicious swarm of Anti-aliases. Bloodthirsty little bastards! Though they are much more appearent at full res. I'll post some closeups.
Thanks for letting me know it made you laugh. I appreciate it. :applause: :bounce: :D :thumbsup:
05 May 2006, 08:37 PM
:thumbsup: Yup, flutterby wins the attention span and the lizard spittle is just streamming. All in all I'd say that makes for a pretty awesome pic.
05 May 2006, 05:11 AM
Interesting scene you have there!
Keep up the good work:thumbsup:
05 May 2006, 10:50 PM
So I start beating the scene with an ugly stick, in the hopes that the accumulation of grotesque details will provide cohesiveness to the hideousness of the foundation.
Here, I make the fog soupier, and add some metamorphosis mucus, plus add warts and weathering to the vines.
But, of course, it still isn't comparable to the official challenge image.
Time to get a bigger stick.
05 May 2006, 10:57 PM
Thanks for your generousity. Though, as it stands now, I'm feeling this is more catastrophic flip-flop than nifty pixels.
Ha! I say that too when I'm looking at something truly awful. How interesting. Then move on.
But much is said with so little, so thank you for your criticism. Hopefully I can do something to make it less of a goat. Though the probablity suggests otherwise.
Many thanks for posting. :bounce:
05 May 2006, 11:35 PM
Well I'm sorry you feel that way about it, I actually really like it. I think the slime on the wings should move to the thorax. Butterflies can't fly until their wings are dry, so there would be no slime there. I think if you work on adding more depth, it would help make the butterfly pop more. Right now, all the action is really in the midplane and it's quite crowded. I think you are very close to a fantastic piece, I think it just needs a bit of nudging. :shrug:
05 May 2006, 02:23 AM
Spent the day increasing the perspecting distortion of the butterfly (to increase the illusion of depth), and adding new mucus (less radioactive than before).
Feeling a little happier with it, though its always wise to hold continuous contempt for lizards and snott.
Time for a nap.
05 May 2006, 02:30 AM
hahahaha, too funny. It seems to me there should be more contrast in the scene. :D
05 May 2006, 02:32 AM
While its not exactly gunna make anyone poop themselves, I'm much happier with the direction of the butterfly and reoriented mucus. Thank you for your suggestions and insect facts.
Though the mid plane is still crowded, I feel the butterfly now at least breaks into the foreground, and pushes everything a little further apart. Great instinct and input.
According to my telepathic paranoia, you suscipicously sound like an entymologist and art professor. Either way, I thank you for your expert opinion, and generous criticisms.
Right now I'm pooped. Time for a cracker. :applause: :bounce: :drool:
Thanks for the input. I've been messing with the contrast quite a bit. Trying to keep the background faint is a mighty arss pain. But, I'll see if I can push it further. :buttrock:
05 May 2006, 02:56 AM
Maybe a tad bit of blurring of the background too. And a back light for the lizard. He's blending into the background. The butterfly and closest caterpillar don't blend in due to color and color playoff( caterbpllar on purple vine).
05 May 2006, 04:20 AM
Hope your cracker was yummy. I think Nathen hit on a good point. Perhaps a soft blur for the back plane would help with what you want. I agree with your current assesment of the midplane.
As for your assessment of me... you're so far off base, you'd wet yourself laughing if you knew the truth.
Come on, surprise yourself, I know you have it in you to make take this to the next level. :thumbsup:
05 May 2006, 07:10 PM
So, of course, ZBrush decides it doesn't like 200MB multi layered files anymore and decides to go Thptttt! right in my face.
Oh no you don't, sucka, I say, and grab the alpha from each layer, stack them in photoshop (one per layer, each layer set to screen), flatten the layers and put the combined alpha image into a layer mask.
Then I run the Gaussian blur, on it arse and . . .
05 May 2006, 07:13 PM
I have a cheapo depth of field effect.
Plus, I backlit the Lizard a bit, and amped the contrast of everyone.
Getting close, hopefully.
Time to polish my lizard skin pants.
05 May 2006, 08:31 PM
The alien egg like plant is blending into his foot a bit. The colors are very similar. I think this works better overall! Your almost there I think.
05 May 2006, 08:45 PM
Oh yeah! Alpha planes are our friend! You're just about there. This is looking fantastic. I love the expression on the butterfly's face. You can really read it now.
05 May 2006, 09:30 PM
MT Cup and Womball,
Thanks again for your support and massive help. Really excellent ideas to help me along. I notice a huge difference from the latest update and the first Post Processing trial. Hopefully you both recieve huge rewards, as I can see from your other posts you've been extremely active and helpful throughout this challenge. You both are an awesome surprise and educational resource. :D
But, an image is never done. Something more must continuously be done. Back to reevaluating everything.
Thanks for the help and support! :buttrock:
05 May 2006, 02:18 AM
Tossing the scene on its ear, I find makes the whole scene a bit more energized and frantic. A Catepillar's eye view.
Or I could merely be sick of looking at a horizontal layout.
I'll decide tomorrow.
05 May 2006, 02:58 AM
wow! nice stuff you have here ! the value of image add depth to your image ! very cool ! and your painting skill rocks too! maybe you can enter 2d aswel??
good luck man!
05 May 2006, 03:03 AM
Crazy stuff, wild and wacky! Nice work Ravi, lots of great updates. I am looking forward to seeing it finished.
05 May 2006, 03:34 AM
Yowza this kind of makes me dizzy! Not sure if I like it vertical. I dunno about awards though, there are a lot of really strong entries here.
05 May 2006, 03:39 AM
Thanks! Your input means alot. Extremely inspiring.
With only five days to go, I don't have the time for the 2d (I'm much slooowwwwer in the second dimension). :)
You need to start giving lessons on speed painting brilliance. :applause:
All image must be wacky! That is an important addendum to the Golden Rule. Many thanks for your post. I think the final will be close to what my previous update, though it seems I still have a bit of time for some wacky experiments. Hooray! :bounce:
Me either. Though, for a catepillar, its probably in the right position. I'll continue to pummel it into submission. Thanks for posting. :applause:
05 May 2006, 10:59 AM
Actually, I think this really works. Makes the action much clearer. I find my eye is kept on the foreground action and I'm less distracted by the rest of the scene. Instead, the rest just enhances and brings forward your characters. I say, good call. :buttrock:
05 May 2006, 03:47 AM
Adding one more bug to the scene. This will be itsy bitsy, and scattered throughout, so heavy detail isn't necessary.
As you can see, it's very grumpy about being secondary scenery, and, of course, eating slime for survival.
As usual, single ZSphere model, textured and posed in ZBrush.
Onto the final rerender and post panic paintover.
05 May 2006, 03:50 AM
You have some great stuff going on in there Cori.
You have improved a lot over the years!
All my best
05 May 2006, 05:08 PM
Metamorphosis Into Madness (As Told by Caterpillar)
Here in The Vine, we live with two fears.
The first: we wonít find anything tasty to eat. While this may seem trivial, and most make do with anything soft they can find, the menu here is limited.
We can eat the branch leaf, which is tasty indeed, and juicy year round. We can lick the vines, which are stale and unfulfilling. We can eat each other, though itís a disgusting practice, and committed seldomly, only in the bleakest weather. Or we can crawl down into the darkness, and forage amongst the fungus and rot. But most would take to fasting or cannibalism, as in the darkness, other, stronger things are just as likely to bite, sting, stab or strangle us. Fortunately, the light frightens them, and keeps them low.
Of course, even in the higher branches, we are stalked by our second fear -- The Basilisk. He sneaks about in the light beams, always nearby, wearing thorns and leaves around his neck and knickers. Standing still, he becomes a sprout.
Some have even have walked up his back, in an attempt to grab a leaf. Yet, he wonít bite or nibble. He may snicker or growl, but none have ever been known to disappear down his throat. At least not as caterpillars.
The greatest fear in The Vine is that he will tear off our wings and devour us emerging from our cocoons, in front of anyone leaf-snacking; for just as we cherish delicious grub, so too must the lizard find us ripe and sweetened by the appearance of wings.
Then again, he may not find us tasty at all, but merely too colorful, fuzzy, symmetrical or six-legged. Whether itís a rumor brought on by our hatred and malaise, or our feeble attempt at rebellion, itís widely accepted the Basilisk is Mad.
Even though he makes camouflage, none have seen him tailor an arrow, or bow, or any weapon that would make the slaughter faster and more leisurely. He only lunges at the metamorphs with his tail, often scraping across a thorn, or impaling himself and his catch. Unfortunately such wounds never destroy him, but instead make his tearing and chomping deeper, louder and more frantic. Despite his madness, he never misses entirely, and never lets go.
This fear comes true for all, and is accepted as fate. We eat then, only to get eaten by the Beast, the moment weíre capable of flight.
Here in The Vine, we live with one hope. We whisper frequently, though only in the highest vines, of the day one of us is able to escape, to burst out of the pupae shell, and lure the salivating Basilisk into the damp, stagnant trenches below, where, it is whispered by the swarming fungus and mucus midges, there is a pit kept by something foul that hisses, screeches, gnashes itís teeth and has an appetite for lizard. Though only something with wings would be able to journey that distance under berserk pursuit, and back again. To our dispair, the monster shows no craving for midges or gnats. Perhaps they are too small and dirty.
We live with fear and hope. And watch desperately with every hatching.
Here he comes now. May he choke on a bug.
05 May 2006, 05:19 PM
I know I still have a hideously long road ahead, but seeing you write that makes this challenge worth it. Unless, of course, you're teasing me in retalliation for my witch comments :p Either way, a great deal of credit for improvement in this challenge scene is shared with MT Cup and Womball, for their keen corrective instincts.
But, yeah, thank you for taking the time to tell me that. I appreciate it. And hopefully I didn't screw everything up by flipping and rotating the canvas again. After I put the mucus bugs in the scene, they appeared to be flying horizontally when the scene was situated in the portrait posistion, and were glaringly awkward. Though, if anyone still wants to flip it and reactivate Caterpillar Eye Witness mode, they're welcome to. Then they can go outside and cling to some weeds, just to get the full experience :shrug:
Hopefully I can continue to provoke such compliments from you and other professionals of your caliber in the future.
Thanks for the motivation. :applause:
05 May 2006, 06:44 PM
Nice finish. :thumbsup:
The bugs really add to it, nice call. Congratulations on a great scene. :applause:
05 May 2006, 06:57 PM
Thanks for helping me throughout the post processing. Your input was invaluable and forced me to learn quite a bit about ZBrush and Photoshop and butterflies. The vertical canvas is still more dynamic, but, again, the position of the bugs just makes it too confusing.
I'll probably hate this one tomorrow, but, it's what I'm going with. :shrug:
Anyway, I appreciate your comments, and hope to see you in the next challenge. :buttrock: :applause: :cool:
05 May 2006, 07:08 PM
Then again, I suppose dynamics are more important to me than readability.
The Caterpillar Perspective is just more fun, horizontal mucus bugs or otherwise.
Metamorphosis Meat (As Told by Basilisk)
Fat, stupid slug chewing my leaves,
Know that I can squish you with ease,
But doing so would hurt my prize,
For I'd rather swallow you as butterflies.
Okay. Time to FTP this bugger.
05 May 2006, 09:15 PM
This looks amazing! And its so different from all of the other entries! I like this overall prospective too.
How are you ftping the images?
05 May 2006, 09:43 PM
LOL to tell you the truth, I've not liked a single thing I've ever produced. I never feel they're done. Never right and never what I thought I had in mind no matter how close they are to my concept sketch. :banghead: So I can totally appreciate where you're coming from.
05 May 2006, 10:49 PM
:buttrock: Thanks for being so kind. It certainly does look different :argh:
Anyway, for open source FTP, I used http://sourceforge.net/projects/filezilla/
Worked without any render crashes :D
And yet we keep trying. Go figure. Next time, no matter how much you hate yourself, please enter and finish the challenge. Somebody's bound to offer advice that improves your workflow and overall entry quality. Even if you don't think so. :D :buttrock:
Thanks again, both of you, for the excellent suggestions. :bounce:
05 May 2006, 09:08 PM
Congrats for the final! Also thanks for your kind comment on my thread. i like this result from you. Your fantasy is strong and you have the tools to do and depict what U want to. You know it's hard to create an image with disturbing or symbolic content. Madness is also really hard to find it in forms and pixels. You made a very fine steps! Dunno but probably helps if you want to pickup sum knowledge from different areas. i can suggest you some books:
- Cesare Lombroso: Genious and madness (It's not the exact title but the most famous work from this author. Surely could be found over the internet. his theory about connection between genious and crazyness reformed medical-mental healthcare and law processes.)
- Also really interesting but pretty hard to read and understand: Arthur Schopenhauer as author. He has many books about death in a phylosophical aspect.
- For inspiration there is Goya the great artist (am sure you checked it before) his pen drawings about war and victims are horroristic but owns elemental power. He also gone mad his last years.
Wish you the bests, hope to see you next time and search me if you need some info and i can help you out.
05 May 2006, 09:33 PM
Double Post Dementia Deflation!
05 May 2006, 09:38 PM
Thanks for your appraisal. Professional encouragement like that is extraordinaryily helpful, and keeps me hungry for greater accomplishments.
Awesome advice. Thank you for pointing the way. :)
See you in the next challenge, though you may have a newly aquired unfair advantage (as if your superior ability weren't already enough). :applause: :buttrock: :bounce: :applause: :argh:
05 May 2006, 10:31 PM
Good luck Cori, very nice picture! :thumbsup:
Technically your piece shows some great modeling, texturing and rendering, also it's really funny work so it makes it twice better!
05 May 2006, 02:49 AM
Climax and DDS,
Wow. Thanks for posting. Seeing the quality of your works and reading your generous comments motivates to try that much harder in the next challenge. Hopefully I'll find time and be ambitious enough to post more in the early going. Thanks for adding your input and compliments.
05 May 2006, 07:03 AM
nice colors and a funny piture in the end... well done Cori... :bounce:
05 May 2006, 07:53 AM
this is just MAD! Funny, with good colors and crazy composition. I bet you are happy with this one :D Well done! Good luck and thanx for your support...
05 May 2006, 08:58 AM
Lizards and caterpillars probably make good snacks for aereol hamsters and freighter parrots. :drool:
Thanks for the kindness. :applause:
Perhaps I successfully communicated madness. It's the journey part I went a bit deranged on. So, I'm happy with it in the sense that it provided some very supportive and enjoyable comments from exceptional artists. :buttrock: Otherwise, this scene might be a bit too colorful and crooked and supperating. Even for a loony. :argh:
Thank you for posting.
See you all in the next circus. No doubt, some of you will be ringmasters by then.
05 May 2006, 10:13 AM
Hey Cori you certainly have the most interesting, entertaining thread! Great sense of colors and depth. Looking forward to following your work in future challenges! You have a wonderfully active imagination and have been very supportive to the Challenge! Cheers!
05 May 2006, 01:57 PM
congratulation for final image man! very nice color and composition too! good luck and seeya !
05 May 2006, 08:13 PM
Nice work Cori, congratulations on a great finish! The picture suits the story very well, they are both crazy fun. Good luck.
05 May 2006, 03:22 AM
Thanks for your post.
Perhaps you have this thread confused with another. At the moment, this one makes me sleepy :scream: :p
Whether we we're a bit too tipsy and overextend our generosity or not (like guests that refuse to leave, and continue to blubber about how great the evening was), these challenges bring a definite sense of accomplishment (bad and good) than no other art competition can provide, and seems to be shared by everyone who actually manages to finish.
Plus, its easy to support beauty and innovation, especially when it gathers en masse. :applause:
I must learn your ways. :buttrock:
Thanks! Crazy fun is the best compliment yet. Waiting another three months till the next rampage is sadistic torture. I'll need some crazy practice and should probably start posting non-contest images for analysis, if I have any hopes of competeing with such mad artists. See you there. :)
Enough tabloid headlines. Back to painting.
05 May 2006, 03:22 AM
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