I'm haven't been able to get ride of a transform node that is connected to skeleton that I imported from another project. Maybe It's connected to a layer or something? Break All connections doesn't help. I can't unparent it, ungroup it, delete it in the Hypergraph, or drag it out of the heirarchy manually. Seems simple but It's not happening.
It's an FBX rig for MotionBuilder and the transform node seems to be causing problems in my rendering engine, Electricimage. I need the rig without the scaling. Take a look..thanks. I changed the names here.. which was Pupil:Hips.