View Full Version : The Journey Begins Challenge (3D) Entry: Todor Stoyanov

04 April 2006, 10:01 PM
Todor Stoyanov is entered in the "The Journey Begins Challenge" update: View Challenge Page (

Latest Update: Modeling: a radio (

04 April 2006, 12:27 PM (

Hi to All!!!

here is the concept sketch of the unintended journey I intend to work on :)

to those that find my sketch unclear :) the idea is to show an empty room with an artist's working desk and the accidental journey of one of artist's sketches that begins thanks to a working fan

i made my mind upon this idea as my final project because i was really challenged by its simpicity. it should be both pure in expression but also very concrete and deatiled. otherwise i risk to leave it stiff and dry.

good luck

04 April 2006, 04:54 PM
nice idea... but needs alot of work to show the scence ... wish you a good start...

04 April 2006, 06:31 AM (

still looking for the optimal point of view aka framing the frame:)

here are four of my studies i think the most successful up to now... but not sure

i'll be happy to have your opinions

04 April 2006, 12:16 PM (

hi to all,
here is my modeling start,
pros and cons are welcome

04 April 2006, 01:00 PM
Nice going zazi. Nice modeling :thumbsup: . What's your renderer? Looks like scanline to me, no shadows, no FG...

04 April 2006, 03:04 PM (

sergage - yep,it's scanline with no shaders,just max default lights and colors
that's for now

04 April 2006, 03:37 PM
Good idea zazi, I prefer the left down sketch but could you center more the fan? maybe it is not visible enougth. Good luck.

04 April 2006, 08:51 PM
Then I suggest you do your test renders with VR or MR or Brazil, will be easier for you to see where you're going, if you know what I mean.

04 April 2006, 03:10 PM (

HI ,i've been busy these days...
but here are two heads/not realy two but more like dizygotic twins:))/
which one do u prefer???

04 April 2006, 03:48 PM
Heya Zazi. I prefer the head with the larger nose. Seems to fit the style that you're going for.

04 April 2006, 03:52 PM
Big nose is good, It's me after eat wasabi !!!

04 April 2006, 04:54 PM
good job.... I think I would choose a perspective where the fan and the flying paper look bigger, more visible...
so... if I understood well... is this character with the nose going to be in the flying paper? like mapping a render of your character into the paper?

04 April 2006, 10:23 PM (

here is a body
what do you think???

04 April 2006, 10:59 PM
Very nice - He reminds me of Tony Hart's Morph :)

04 April 2006, 08:52 PM (

hi,it's just a rig test not a very big progres tho..

Jedy-Juice and Derferic - don't know what to say..but i've just get rid of the big one....

Elmasfeo - absolutely agree 'bout the perspective but it's a hard one 'cos i want as much as possible to see the backgrnd city through the window .and for the character yes and no - not just mapped on but like getting alive -2d/3d blend

Womgoose- "Tony Hart's Morph" - sorry but what's that;))

04 April 2006, 09:35 PM
Very nice - He reminds me of Tony Hart's Morph :)

hey yeah, I can see that, like morph's long lost uncle or something. Looks great :wavey:

04 April 2006, 02:27 PM (

haaa yes i've seen the similarity
so i take few steps
add ears and a cloth,legs changed a bit...:)))

04 April 2006, 08:02 AM
really like this little character.

04 April 2006, 08:22 AM (

the artist loves music so i provided him with a fine radio

authentic - thanks! i appreciate it

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04 April 2006, 08:22 AM
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