View Full Version : Shogun Veteran model >> critique

03 March 2002, 03:23 PM
hey all,

new poster here. this is the shogun vet model i've been working on. it's about 1900 polies and the texture shown in these renders is 512x512. there's also a partial bump map on there, it's about half done.

i have some extra bones linked to the biped to control the beard and the sash pieces. i rendered these shots with the beard animated by mistake, so try to overlook that. i'm too tired to re-render them all now.

thanks for looking--

03 March 2002, 04:57 PM
man,this guy has to see a chiropractor fast!!

cool tho...looks like he jumped outta a videogame or something

03 March 2002, 10:34 PM
Nice, Doubt. How many polys?

03 March 2002, 07:22 AM
Originally posted by Dipes
Nice, Doubt. How many polys?


03 March 2002, 07:57 AM
the chainmail isn't going the right way on the chest

CGTalk Moderation
01 January 2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.