XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : normal map&PrMan problem

04-01-2006, 04:47 PM
file:///C:/DOCUME%7E1/dusan/LOCALS%7E1/Temp/moz-screenshot.jpgfile:///C:/DOCUME%7E1/dusan/LOCALS%7E1/Temp/moz-screenshot-1.jpgoh guys I have a problem with normal map.
I'm working in Maya and render with Rendeman for Maya and got this wirerd problem. I have made a normal map from bumpmap via Zbrush plugin mapper...

04-01-2006, 06:01 PM
ok, I have find out that if I lover in bump vlue thqn black lines will remove,also if I make my aplha gain realy low than i remove some more black lines...and if I make realy low than all will gone, but than i have problem, details are lost...:(

any ides?

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04-01-2006, 06:01 PM
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