XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : mi car paint

03-31-2006, 06:03 PM
i am having an issue where the mi car paint shader is cut out of the alpha ?
any one else seen this ?
anyone know how to fix ?

thanks you

- hamburger

03-12-2007, 10:43 PM
under mental ray render settings go to the custom entities tab. turn on pass custom alpha channel

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03-12-2007, 10:43 PM
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