View Full Version : ZSpheres Snap axis

03-29-2006, 04:25 PM
If the question was asked already, I apologize. I couldn't find any threads about it.

I'm learning how to use zBrush2 on my Mac. When I create the zspheres along the xaxis, I notice, some of them are a bit off the axis. is there anyway to snap the spheres on an axis when creating it?

03-29-2006, 06:09 PM
under tool - modifiers - you can set it up to only create on one or two axis, when you do that new zspheres will not go "off axis"

03-30-2006, 12:46 AM
The best thing is to make sure you work with X symmetry on! If they are a little too much to the front or back that is fine but if they are too much to the right or left this can be tricky to fix and will cause some confusion in your mesh.

You can also use a zscript to resym the zspheres here. (

Also, if you press Shift while in Move, it will move along an axis. :)



03-30-2006, 01:20 AM
thanks guys.

CGTalk Moderation
03-30-2006, 01:20 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.