View Full Version : hi def texture
03 March 2006, 01:25 AM
I am trying to create a texure map on a snake like creature that will pass the camera so close that it will fill the frame. the frame res is going to be HD 1920x1080. I am not the greatest at texturing. I am not sure how to create that high res of a texture that will run the length of a snake like form. to squish the texture i have made into the 0-1 space it would have to be like 20k or something. does anyone have any suggestions.