1.)Sometimes when i add a joint to an already binded skin(by using add Influence Menu), maya display this kind of error
this is what it looks in the script editor:
skinCluster -e -dr 7.5 -ai joint5 skinCluster1;
// Error: Problems occurred with dependency graph setup. //
what caused this kind of problem and how can i remedy this one?
2.) one day ive saved one of my scene file with IK Solver disabled(from modify->evaluate Nodes->IK Solvers , unchecked it)
then when i load the scene, my NURBS controls which are all point constraint and some are orient constraint to the bones, are on the top of my characters head,
what seems to be the prob here? does maya does not allowed this?
see attachments to see a screen pic of the prob., the hand are ik controlled point contrained and orient contrained to a control as well as the feets.