View Full Version : Still: Texture and Illumination study
12 December 2002, 12:43 AM
Now ? :thumbsup:
12 December 2002, 12:50 AM
Looks good... but perhaps you should give the thread a meaningful title before the mod's delete it.
See here (http://www.cgtalk.com/showthread.php?s=&threadid=31137).
12 December 2002, 12:52 AM
Very good work! :thumbsup:
Nice textures and illumination. I like it very much!
PS: Parabéns! ;)
12 December 2002, 01:15 AM
Luciano Neves, since you are new to the forum, I will not delete your thread, but please be aware that your thread is incorrectly named for this forum. I have given it a new name, but please read the rules of this forum before posting.
There is also no need to keep posting new threads because your images are not working. If you are having a problem posting images, kindly contact one of the moderators.
Welcome to the forum :)
12 December 2002, 03:22 AM
not bad, what program?
12 December 2002, 04:37 AM
One crit though. The sky texture you've used seems(to my eye) to have the sun in the top-right quadrant judging by the orangish hues and a slightly greater illumination in that area, but the side of the ledge above the stairs seems to be brightly illuminated although its facing the other side.
12 December 2002, 08:32 AM
yep, good work, however, the scene looks a bit empty but hey, it was a lightning test? :) good work
12 December 2002, 08:46 PM
Sorry about my mistake....now I will reading the rules.
I made this image with 3D Max 5 and I used the Light Tracer and just 2 lights.
I still have to make some changes....when that image is finish I try to send again.
Thanks a lot friends and Merry Christmas
12 December 2002, 11:52 PM
This is cool, but some lighting to me seems off. Right where we are standing/the camera it seems pretty light above us on the slab, thats ok, but up the steps on the second slab the shadow on the underside is rather dark. Thats not my crit becuase i dont know what the architecture behind us is, but look at the intensity of the light on the side of that upper slab...its almost blown out, so if the source is that bright I think there would be way more bounce to fill the underside of that upper slab. Just my opinion. Good work....:)
01 January 2006, 01:00 AM
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