I am having a hard time setting up some deformers for my skin. I am using Judd's cgMuscle to create a muscle system for my character, but I am getting weird results when the muscles expand. Look at the images for more info:
This is how the skin + muscles look like
This is what I get after bending at the elbow. It seems that the expanding muscle goes through the skin making it "explode".
After making the muscles expand a little less, I get rid of some of the effect, but not enough to get a "smooth" deformation.
This is a wireframe look of it.
Got any ideas? Because I don't :shrug: