I have a scene with a dummy object having a world space pathdeform modifier applied to it. Now using the percent spinner I can move the dummy on the path. Then i link a box to the dummy object so that i can make the box follow the dummy on the path but it does not follow the dummy????
What i want to do is to some how make the box follow the dummy on the path. How can i do this?I tried to get the dummy's position and rotation on the path but it always returns the position and rotation of the dummy when it was created.
How can i get the dummy's position and orientation on the path and make the box position and orient the same way??? Any link reference would be appreciated.