View Full Version : Rigid Bound Skin: Copying/Pasting Weights
03 March 2006, 10:04 AM
How do I mirror or copy and paste weights to and from a deformer that bound to the skeleton as a Rigid BInd Skin. I have assigned weights in my lattice using the component editor. I want to mirror my weights on another side as I find manually copying weights very laborious. How do I mirror weights from skins with Rigid Bind?