i am using projection master to generate a bump map, but its so distorted. i drop the projection, smooth the distorted area, pick it up again, and when i look at the other side of the model i have new distorted areas, hopeless! its not the same as i sculpt with projection master to generate a displacement map. sure some distorted areas appears, but not as much as when i use the bumpmap material to generate a bump map. why is that?