View Full Version : Vehicle: Peugeot 206

12 December 2002, 11:31 AM
Hi all. I'm new here, so 2 words: i am from italy, currently working as a webdesigner, but trying to make in the 3d industry.
Here's my latest finished project, it took quite a lot. I modeled the car in rhino, the rest is modeled & rendered in max5.
Feel free to crit & comment:



12 December 2002, 01:34 AM
Hi can i see a wire frame please!!!


theres no driver in the car?

12 December 2002, 10:20 AM
Here are 2 rhino wireframes. The bg walls/trees/hill, the road etc. were modeled in max5, don't have wires right now (i doubt you would find them interesting though).
I didn't model the driver...that would be an idea, but i don't think i have time right now..
the front:

and the back:

Filipe Pina
12 December 2002, 11:15 AM
The front is to flat. Is the car really like that?
The lighting is a little weird, something doesn´t feel right.
Othe than that you'r on the right path, keep going.

12 December 2002, 07:50 PM
nice looking model, Didn't realise it was Rhino right away, guess I could read, posted comments over at MAXforums.

interesting looking modeling method, looks like lots of surfacing going on there. =D

12 December 2002, 12:20 AM
really nice! :beer:
but 2 things... the lights... they should be shinier, and the front doesnt look right.. there's something about it..

12 December 2002, 10:52 AM
I agree with the other ppl.

The front looks to flat (it have to be more round, watch the headlight!).

And the Light comming from the headlights looks to less.

I would be very carefull with "lens flares" hehe, :rolleyes:


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