View Full Version : animating fluid/liquid into a object

03 March 2006, 07:41 PM
Working with max, that i am really new to :)
I need to make an liquid animation into a object (glass for example).
I am testing with superspray, metaballs and a UDeflector on the object. That i need to do is make the hole glass filling up with this liquid. Right now everything is at the bottom of the glass. How does i make it work? Any tips??


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03 March 2006, 07:41 PM
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