View Full Version : Rigging: Joints changing position after set key

03 March 2006, 05:09 AM
I am having a problem while attempting to set keys for my floursack model. While setting keys for a walk cycle, I noticed a problem with the joints for the hands and legs of the model. After setting the key, if I moved to the next timeline the joints would change position and mess up the previous set key as well.
The model after keying.
The model after moving the timeline.

I am also including the Maya 7 file just in case.

I'd really like to know what it is I'm doing wrong, as I haven't the foggiest idea. It might just be that I'm new at this.

Thanks in advance.

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03 March 2006, 05:09 AM
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