12 December 2002, 01:17 PM
It all depends..
If you have a bad rig, its going to ruin the character.
If you have a good rig, but bad model, it is going to ruin the character.
Look first at what you need. Will there be closeups and lots of stills, or mostly fast movement all the time?
For fast motion I would say the rig is most important, as you only read the motion. For slow moving shots, keeping the mesh intact gets more important.
And how to model? Well.. I find the extreme pose each joint can do, and model the character at the middle. Least amount of distortion. And find a relaxed poly structure at that pose so it can stretch.
01 January 2006, 01:00 AM
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