View Full Version : The Journey Begins Challenge (2D) Entry: Ciprian David
03 March 2006, 11:08 AM
Ciprian David is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=10019)
Latest Update: Coloring WIP: Values
03 March 2006, 11:14 AM
I have the basic idea of the composition. Will post the concept later today I hope. Now I need to find a nice main character design.
I hope I can finish this one
03 March 2006, 06:25 PM
I know it's really rushed, sorry about that. It shows the general placement of elements and figures.
03 March 2006, 10:02 PM
Painted the basic volume of the dragon cliffs.
03 March 2006, 08:14 PM
This looks like lava, right? It'd better!
03 March 2006, 09:02 PM
Hey. Welcome to the challenge.
This is an interesting composition. By your new submission i can see just how large of a canvas your working with. I look forward to seeing a more refined comp.
Dont be a stranger
03 March 2006, 08:47 AM
All my paintings start as crapy as this...and end pretty much as so too. Back to work...
-Sorry for te late entry of this milestone, it kinda sliped from my mind to post it-
03 March 2006, 08:53 AM
Kahlan Amnell: Thanks. I started on a really big canvas (I usually never go over 800x600, actually this is my first time I get over the that limit) because I don't really know what the final image res should be. I guess this would be the safer approach.
The refined composition will be quite late as I work on small regions, not the whole image equally. I know this will hurt the overall colors and I'll have lots of tweaks to do.
I'll drop in your thread as soon as possible, though I'm in no position to give advices.
03 March 2006, 01:41 PM
The dragon is mostly done. In the last stages I might make him bigger if the final image res hides him too much.
03 March 2006, 10:14 PM
I just started the main character as I can't continue the background without it properly placed in the composition.
03 March 2006, 10:34 PM
Nice to see you on this boards, Dave! ( used to be Michael-3DT )
Good facial work, but I would recommend you to first block out the overall shapes and lay the compo together, then go into char details. That's a better way, believe me, cause when you make a mistake in compo, it's better to have it rough to repaint it, then having to erase the whole rendered character, because it looks weird or out of place.. The face looks really good so far, but I recommend you do the sketch, or even a couple of them :)
Keep it up.
03 March 2006, 10:42 PM
What a nice surprise to find an old friend! :bounce:
Thanks for the advice. I got carried away doing the face, and I was curious if I can really do it well enough. The rest of the body will be made your way :)
I gotta see what you've been up to. (I left 3d to the bench for a while now and it'll be out of my reach for another year....I'm so rusty!)
03 March 2006, 07:49 PM
I hope it looks okay like this. I'm not sure how big the character should be.
03 March 2006, 07:49 PM
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