View Full Version : Maedhros' portrait. Help with shadowing - lightning needed.
02-28-2006, 10:01 PM
And any tips, actually. I'm counting on your critical eye and experience :)
#1 This is one of my never ending WIPs (I have only such so far). I'm glad from the result, but still the face looks wrong when flipped. I would also appreciate tips on armor lightning. This is my first fur, I'll probably change it for the sepia version.
#2 To make no different thread since the character and the basic sketch are the same. This is older variant and still in a real WIP stage. The above portrait was done from this sketch. Bio note - this is character from the Silmarillion by JRRT. He has no right hand.
So far I know that his hair need more details and eyes larger pupils. I want this one to be more realistic and detailed, so any tips on hair, cloack, anatomy and armor are welcome:
http://tn1-5.deviantart.com/fs9/100/i/2006/006/d/3/Maedhros_WIP_by_Sirielle.jpg (http://www.deviantart.com/view/27321048/) http://tn1-5.deviantart.com/fs9/100/i/2006/017/7/5/Maedhros_in_armor_2_WIP_by_Sirielle.jpg (http://www.deviantart.com/view/27403648/)
Painter IX. Painted in color, apart the first face sketch - as visible. Since I don't know how to blend I painted all without any blending tools (it took ages). There are blenders in Painter's brushes set, but I am able only to spoil any drawing with them. Generally I used dry oil brushes, in the begining some pastels, in the end some airbrushing on the armor details. But I'm afraid I use every brush as an airbrush, still, for I make almost transparent strokes (low opacity). I wanted the #1 to look like a traditional drawing, so added paper surface in the end.
03-01-2006, 11:43 PM
You need better reference for the shadows that are on the face here is a picture I think you should use, study how the light hits the face and where the shadows are. Your current image is way to contrasty (To white) tone it down a little with some browns in the correct places :)
03-02-2006, 01:17 AM
Thank you for the reference! :)
I was rather thinking to get rid of the dark shadows - especially in color version, if we're talking of the take #1. There is not that dark to have that strong shadows, but I never notice the moment when I make them that strong.
If you mean of the #2 take then for sure he needs more colors on his skin and less white, that's early stage on his face, I focused on the armor more.
03-03-2006, 08:54 PM
OK, that what I was considering regarding #1 question:
Correct me if I put the shadows in wrong places, especially with the hair line.
I have or I should have the upper right light for the color portrait version. I want the side light for the sepia image (it will be a different scene indoor). I hope fixing his nose shading in the color image will do the job.
[Both versions visible in my first post (not fixed, yet; actually I should make a new drawing for the 'sepia' scene, that's just excercise).]
03-06-2006, 09:07 PM
OK, I think I've fixed him. This is final resault:
plus the whole image - http://tn1-1.deviantart.com/fs9/100/i/2006/064/a/6/Maedhros_curlywild_final_by_Sirielle.jpg (http://www.deviantart.com/deviation/29964808/)
I played also with filters and got this one - http://tn1-3.deviantart.com/fs9/100/i/2006/064/9/8/Im_Maedhros__telin_le_thaed__by_Sirielle.jpg (http://www.deviantart.com/deviation/29960960/)
I seem to see a portrait of a specis with oval irises and slit pupils.
03-07-2006, 01:22 PM
That's right - they are oval. I didn't understand it before, a while ago Mercuralis explained me at Epilogue forums that he would not be able to turn his eyes with such eyeballs. They are not totally rounded, even if they are located deep in the skull. Damn, I like them :(
Pupils are triangle, I was going for cat like look. Probably triangle pupils wouldn't work, either. Pity, poor elven boy.
03-10-2006, 11:09 PM
One more edit - cat eyes. http://tn1-5.deviantart.com/fs9/100/i/2006/068/3/8/M_with_alien_eyes_by_Sirielle.jpg (http://www.deviantart.com/deviation/30139462/) I still prefer the old eyes for him.
And talking about it - I didn't make the pupils straight but slanted which was taken as wrong at another forum. What about a creature - not my elf, I messed here too much - but a creature with kind of reptile pupils who should see all around it's head and because of that had the eyeballs placed in such way that the pupils would be slanted, too? Maybe real reptiles do not have them this way for it probably has no input on better seeing, but I think such creature would be possible in the other world. The eyes would be placed on the head sides rather, like horses and rabbits have them. Just wondering :curious:
03-10-2006, 11:09 PM
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