What I'm looking for is a program that is "easy"(relatively speaking) to learn characer animation. Yet will be advanced enough to do advanced things later on. I want to create videos that include mecha animation(Battletech type stuff), as well as organic. I also need to create creatures with four, six legs. I, would alos like to have something where I can use one rig, yet when I transport that rig to another object, it works with in that objects limits. I saw my friend in 3DS Max have one rig for a human being take a rig and transport it to a bi-pedal dinosaur. It worked within the dinosaur, yet seemed to work within the limits of the dinosaur mesh. What he showed me was really cool. I wanted to know if Messiah can do that. Also, what about muscle moves? Also, what about mecha movement? Should that be done using IK/FK, or would bones be better?
Sorry in advance if some of my questions are so elementary. But, I'm really new to character animation. All I've done is spaceship & other sci-fi work. All I want to do now is expand my 3d animation horizon by getting into character animation work. From what I've seen on the website, Messiah seems really cool. As I know nobdy in my area who uses it, I wanted to get some information from people who have used in conjuction with Lightwave. Thanks in advance for your answers?