XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : mentalRay car paint shader (paint.dll problem)

02-25-2006, 12:31 AM
see this link: http://www.lamrug.org/resources/doc/paint.html

Its car paint shader for maya, I want put this shader into 3ds max 7, but I dont have "paint.dll" libary. How I can make this shader in 3ds max7?

02-26-2006, 04:54 AM
Well... for most cars you cant see the metal flakes... so.. with that in mind... I'd say go with VRay.

You need a Blend material with blury reflection in one of the slots. Use it with a hdr.

02-27-2006, 11:32 AM
This material won`t be for car, I need it for MentalRay :(

05-14-2006, 07:45 PM
i have the same problem and no answer. Maybe we should try Maya :hmm:

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