View Full Version : baking solutions

02 February 2006, 07:56 PM
i am working on a scene (in maya) that i would like to export to virtools.
but i am facing a lot of problems with the "mental ray batch bake" feature.
i am geting black surface shaders as a result ( i cheked the right camera...):

Does anyone now how to fix the problem?

and is there any info source or tutorials for mental ray batch baking?

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02 February 2006, 07:56 PM
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