View Full Version : The girl i met on the street...
02 February 2006, 02:39 PM
as you can see some things are still very rough sketched, goin to
complete in this wip, but somehow i like this version so i thought
i post it in this state.
This thingy around her neck gonna be a massive looking necklet and shes goin
to be dressed with a jacket made of the same material
as her cap or, perhaps black leather... a white Tshirt and some accessoires.
I want it to look like a snapshot taken from her walking by.
Do you like the composition and the mood of it so far?
Know everythings a bit sketchy, hope comes across anyway...
02 February 2006, 02:49 PM
Nice job so far, but was she by any chance a prostitute? hehe jk
Good start, keep it up :bounce:
02 February 2006, 05:34 PM
No, she is a model... anyway i know the´re a lot of skillfull people around here,
so some comments on composition, light and perspektive would really be appreciated.
02 February 2006, 06:21 PM
From what I can see, her eyes are too big and they have a lot of red in them, I'm not sure if your going for that look or not. As for composition, I like the idea of having the city lights like that behind her, but with all the photoshop work done to that image its very hard to get a good sense of what you already have done. And, if you want it to look like a snapshop of her walking by you might want to have her walking to the left or the right with her head turned towards the camera. She also dosent look very suprised if someone just randomly took a picture of her on the street. I like where this is going but I'd like to see what you already have done.
02 February 2006, 06:54 PM
I think the lighting on her doesn't match the lighting in the background too well :( , and yes, her eyes are a little too big.
02 February 2006, 10:21 PM
Thanks , some good thoughts...
The final lighting will be done using the background image as global light,
so the colors of the background will tint the ambient areas,
eyes need some refinement...
Heres a closeup of the model, so you can see what part is 3D. >>>
02 February 2006, 03:36 PM
Still some finetuning to do, but this is pretty much the final look of her dress.
02 February 2006, 08:01 PM
i like her :)
02 February 2006, 03:26 AM
cute face i think :)
i think her nostrils are too small though
02 February 2006, 07:59 AM
Thanks Tiago_Ginji, Thanks Matze4d... will do some more modeling on the head
after i finished her hairdo which im having a pretty hard time with.
Updates comming soon...
02 February 2006, 07:09 PM
Back again with update. Used Hairfx...tricky to combine with MR.
Next thing to do is skinning the clothes.
02 February 2006, 08:18 PM
hey thats interesting
you used hairfx with MR?
Did you used the MR shader provided by hairfx?
my results are pretty awkward so far...
02 February 2006, 08:51 PM
Since hairfx renders really fast and antialiases optimal with the newer versions,
i rendered the hair using scanline with hairfx shader and then comped with the
rest rendered with MR.
02 February 2006, 09:41 PM
Improved textures, changed proportions, did some refinement.
If someone is interested in this hairfx/MR comp technique, goes like this:
Create all your geometry render with MR.
Change renderer to scanline and replace all materials with matte-shadow,
activate apply athmospherics.
Create hairfx setup load MR rendered file as bg image. Render again.
02 February 2006, 03:04 AM
Im was tryin to create more expression, while goin for the mood i imagined in
the beginning... like a snapshot of a motion, a moment in life.
Right now she turns her head and the bright speculars in her eyes look like a car
is driving at her... a little more action...
Goin to change her clothes, so the next update shes goin to be dressed.
03 March 2006, 08:31 PM
Been quite a while since the last update...
I wanted to complete this wip with this final layout.
Put some foto elements on the render to see if my ideas work,
before i start modeling all details. Think everything is in the
right place now, colors fit, so im goin for the final now.
03 March 2006, 01:06 AM
you should darken her nostrils, make them look a little deeper; as of now its apparent that it is skinned on there and doesn't look real.
03 March 2006, 02:50 AM
nostrils look too small and could use more detail around the eyes. Coming along nicely though, look forward to seeing the finished piece. I like the mood and the idea behind it.
03 March 2006, 06:22 PM
Thanks for your comments and interest, the image is finished
and can be found in the 3D gallery... hope you like the result.
03 March 2006, 06:22 PM
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