View Full Version : comics book char
03 March 2002, 12:17 AM
This is a viewport snapshot of a modeling test in maya using Connect polyShape 3.0 mel script (subdivision surface emulation in maya complete).
i like to have your comments.
03 March 2002, 12:20 AM
can wee see a texturing version plz ? :-)
03 March 2002, 12:58 AM
Good character, great muscles and face! If you are looking for a more comic look, try with a much more bigger hands, like hammers.
03 March 2002, 02:41 AM
yes...bigger hands would be good...whats his name again?
03 March 2002, 02:59 AM
nice modeling! reminds me of warcraft :D give us a textured version!
03 March 2002, 08:37 PM
Thank you for your comments,
this character is a "raw" model for the moment, and lot of things have to be improved in the modeling, like adding details in the hands, smoothing a little bit the muscles on the thigh and on the biceps, and adding hairs...(the last task will be hard i think with maya alone...).
I use this pictures at http://www.fineart.sk/man3_template.jpg to help my modeling process...
03 March 2002, 09:56 PM
great work !!! i like the muscle.. pretty well done!!!
I look forward a textured version :^p
01 January 2006, 02:00 AM
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