View Full Version : comics book char

olivier georges
03 March 2002, 12:17 AM
Hi everybody...

This is a viewport snapshot of a modeling test in maya using Connect polyShape 3.0 mel script (subdivision surface emulation in maya complete).

i like to have your comments.


03 March 2002, 12:20 AM
clean modelling..
can wee see a texturing version plz ? :-)

03 March 2002, 12:58 AM
Good character, great muscles and face! If you are looking for a more comic look, try with a much more bigger hands, like hammers.

03 March 2002, 02:41 AM
yes...bigger hands would be good...whats his name again?

03 March 2002, 02:59 AM
nice modeling! reminds me of warcraft :D give us a textured version!

olivier georges
03 March 2002, 08:37 PM
Thank you for your comments,
this character is a "raw" model for the moment, and lot of things have to be improved in the modeling, like adding details in the hands, smoothing a little bit the muscles on the thigh and on the biceps, and adding hairs...(the last task will be hard i think with maya alone...).
I use this pictures at to help my modeling process...


03 March 2002, 09:56 PM
great work !!! i like the muscle.. pretty well done!!!
I look forward a textured version :^p

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