XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : still: Industrial

12-12-2002, 03:29 PM
This is a industrial scene i just finished a little while ago...comments welcome. Done in Max 4.

12-12-2002, 03:58 PM
looks cool, those are nice lighting effects :thumbsup:

i think it would look more industrial with some rust maybe

12-12-2002, 04:02 PM
I know, i have to come up with a better rust texture and maybe a better bump map to make for the floor.

12-12-2002, 04:28 PM
The modeling is nice, the picture is a little boring, its just the same thing over and over. :)

12-13-2002, 05:27 PM
I think your still looks really nice, but it would be great to see some detail in the forground. Maybe you could also do something to make the pipe in the back wall more interesting, as all the lines on the floor point you to it.

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