basically what i have is a character with particles all over him that spawn other particles at 2 different rates based on how fast they are moving at any given moment and a sort of in-between rate for a few frames to "soften" the change from fast to slow. the attached image shows my flow in its current form.
the ratio of speed to spawn rate is simple. particle speed (in cemtimetres) / 2 = spawn rate. also the min / max values of the spawn rate are 10 & 100 respectively so i figured you'd hav somethin like:
"if spawn rate is less that 10 then rate = 10"
and for the max value
"if spawn rate is greater than 100 then rate = 100"
as i hav said we havnt covered scripting yet in my course but the idea seems fairly straight forward. any feedback anyone can give me would be greatly appreciated