View Full Version : Demo Reel - Steven Haines


skasteve
02 February 2006, 03:58 AM
Hey guys, I am new to cgtalk. A few months ago I finished my first Demo Reel, now I am thinking of adding more content to it. Job market seems tough. Anyway I was hoping to get some constructive criticism on my Reel. I am trying to focus on environment modeling and texturing for games and such. Are there things that I need to show that I am not?

Here is the link: Steven Haines Reel (http://www.pullhere.com/videos/reel.mov)


Thanks,

Steve

beho
02 February 2006, 12:32 PM
Hi,
-The animation of the crane is too fast, and it's sway looks fake.
-As for the character, the ratios aren't good. The arms seem to be too long. You need to study more about anatomy and look at modeled characters.
Regards,

CGTalk Moderation
02 February 2006, 12:32 PM
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