View Full Version : Blend Shape Mess up.

02 February 2006, 01:11 AM
I am in the process of setting up blendshapes for facial Animation. At some point however, I froze transformations on just about all the geometry. Now, no matter what settings I apply the base shape move in space to the position of the target. Is there anyway I can undo this mistake?

Any help would be appreciated.

02 February 2006, 02:29 AM
Change the blendshape option to: 'Front of Chain'
Do not 'Freeze Transformation' on duplicated heads. Or you'll have to start again.

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02 February 2006, 02:29 AM
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